Fixed an issue where outdated code patched an incomplete road at town east. I've added it to the wallpapers section. Fixed tiling issues at Shearwater Bridge. Stardew Valley has a lot of meat to it. Fixed an issue on GF where grass tiles near the south tree line couldn't be tilled. Fixed an issue with farm type contamination. Players playing multiple save files had IF2R configurations take effect on their other farms. Players must install this optional file if they wish to continue playing with this map. The installation process for SVE is similar to the installation process of the 9 mods we mentioned in step # 3. Increased king salmon sell price (600g > 650g). Adjusted a cherry blossom tree at Blue Moon Vineyard which slightly obscured the dirt path. Fixed an issue where Gunther's counter wasn't opened upon unlocking him as sociable NPC. Full guide of Stardew Valley Expanded characters and the best gifts to befriend them / marry them. Luceat said: You get the recipe from Grobus. Slightly increased Gemfish spawn chance (15% > 18%) and slightly decreased sale price (1200g > 1150g). 10-16-2020: Fixed an issue where the harder CC bundle didn't correctly display the new vault money requirements. Added underscores to IF2R configuration names for easier legibility. He now plays Junimo Kart instead of JotPK in the arcade. Debug printing has been removed from the Lua warps, preventing log spamming in multiplayer and fixes other technicalities. Fixed an issue where Sprite Spring's secret entrance wasn't patched the same day players completed the Magic Ink questline. If SVE isn't your thing then I recommend expanded access maps. Re-arranged FTM monster data, giving bosses and special monster spawns priority if players have limited mob spawns via the FTM config settings. 10-21-2020: Adjusted Grandpa's Shed hardwood requirements from 300 > 150. Stardew Valley Expanded (SVE) is the biggest expansion mod for Stardew Valley that brings tons of new content to the vanilla game. 09-15-2020: Custom NPC Fixes and Custom Music are no longer bundled within the SVE folder. Fixed miscellaneous typos and map glitches. Fixed an issue where SVE craftables weren't placed correctly on the winter tilesheet. Added a quick event on IF2R and Grandpa's Farm where Marnie mentions farm animals will stay inside the fenced-in areas. Edited dialogue patterns and the wording of many events for SDV vanilla characters. Redesigned all Pelican Town festival maps to have a consistent layout (mostly back layers for custom NPC compatibility). Fixed an issue where Olivia gave the player wine when dehydrated. Added more greenery to the IF2R backyard. Fixed an issue where Gunther and Susan overlapped at the saloon. Allows other mods editing Joja Mart's inventory to overwrite SVE's additions. ^. !MAJOR CHANGES IN FILE STRUCTURE!!! Other locations are updated as players complete major storyline quests and naturally play. You need to grow specific. Fixed an issue where the Enchanted Grove farm warp point didn't patch on the original Immersive Farm 2 map. Designed a new graphic and added a section for the new SVE fish, detailing all information. Added the Custom NPC Fixes framework to SVE (no longer a required download). Fixed an issue where Andy's 4 heart event could be triggered before players met Susan. Fixed an issue where forage didn't spawn at Blue Moon Vineyard due to an incorrect namespace. Fixed an issue where old SVE advertisement mail caused a mail icon to appear over the mailbox, but presented no actual mail. Heavily reduced the amount of expressions players showcase during events. Added a fence replacement for the default fences, matching the static fences throughout the valley. 09-16-2020: Fixed map glitches on IF2R caused by the map configurations. Fixed an issue where the kittyfish could be caught before seeing Camilla's event. Makes the desert more compact, shortening the bus trip cutscene. Added a "skippable" option for most events. Players will now receive strawberry seeds from Andy if they skip his intro cutscene. Share Requirements Edited Haley's 7 heart event to show Haley as annoyed and more direct with her feelings. Fixed an issue where extra layers in Pelican Town and Grandpa's Farm weren't correctly drawn with time change patches. Fixed an issue where NPCs could get to Grampleton Fields, which was the cause of NPCs schedules bugging out. Removed the backwoods shortcut. Added better shadowing to the center wood paneling on the First Slash guild building. Fixed an issue where Lance's schedule would sometimes glitch out at the Highlands. 09-13-2020: Fixed a sound bug where the ladders leading to the IF2R hilltop made a grassy noise. Edited several locational messages to be more "neutral". Fixed an issue where Daggerfish was missing fish pond data. Removed unreachable bushes near Blue Moon Vineyard's Cindersap Forest entrance (only takes effect on new saves). Increased the monster part requirements for Marlon's boat unlock. They're now more direct, concise, and neutral. Thursdays will contain a mix of these activities throughout the year. Table of contents. 09-16-2020: Increased the IF2R shed battery requirement from 10 > 20. Removed building objects (static mushrooms and flowers) in player pathways on all maps. Camilla's Kittyfish event now triggers at Pelican Town instead of Shearwater Bridge. Evelyn no longer mentions grandpa's real name in her 10 heart event. Fixed an issue where the sports drink wasn't consumed as a beverage. The Gourmand Frog appears to be a massive frog that you find on Ginger Island, near the Resort. Large objects and buildings will now cast realistic shadows. Added more land to Grandpa's land expansion and freed up the area. 10-18-2020: Fixed an issue where saplings could grow on the IF2R bridge. Sophia's grange display now appears at the fair. Consolidated all cut events in the CP SVE content json, allowing players to more easily reactivate them if they wish. I hope everyone had a nice Christmas, or whatever holiday you celebrated. Fixed an issue where players got stuck in an infinite loading loop when using a magic warp while on a horse. ?, ?? 10-06-2020: Added movie theater and concession taste data for Claire. Added several additions to the Spirits Eve Festival and Stardew Valley Fair. It also has a very different method of being found than the other fossils that Professor Snail needs. Wizard's name is now changed to 'Magnus' when the player has reached 4 hearts with him. Adjusted the back of Olivia's overworld sprite (some players claimed she had "back boobs"). Increased Sophia's special order money reward (12000g > 35000g). On Wednesdays, Thursdays, Saturday, and Sundays Clint will now do activites in his backyard before opening for the day. Fixed an issue where players had trouble triggering Lance's 8 heart event. Added additional installation instructions in the ReadMe when updating SVE. ?, and ???. Fixed a bug where the TV told players the incorrect start time for community center day festival. Increased all tempered galaxy weapon defense stats by 5 and changed descriptions. Fixed an issue where Marlon and Gunther sometimes faced the other way behind their counter. This allows the player spouse to join in on the fun and gives access to buildings/activities. Altered the pathing in Marlon's 8 heart event and Victor's 10 heart event (summit map). Updated the included Custom Music framework. Fixed an issue where Haley's house interior flooring clashed with some recolor mods. Morris will attend festivals when players have seen his 10 heart event, only triggerable if pursuing the Joja route. Players are no longer placed in the crossroad when entering from the south. Fixed an issue where some players couldn't fix Grandpa's Shed despite completing the questline. Added a shortcut on IF2R leading to the secret woods. Redesigned the maple and oak tree area below Andy's house. Allows more compatibility for other mods. Fixed a scheduling issue where the Wizard and Morgan walked around Fable Reef instead of leaving the Wizard's Basement like normal people. 09-12-2020: Fixed a bug where I accidentally removed an event trigger for Grandpa's Shed questline while fixing these above bugs. Fixed an issue where Robin told players incorrect battery pack amounts during end dialogue of Grandpa's Shed questline. Pobierz i wypakuj jako pierwsze przed spolszczeniem SVE. Added a new halloween maze that rotates every even year (2, 4, 6). Animal products, artisan goods, crops, and forage sell for 20% less. no longer sells mixed seeds, fiber, spring onion, salmonberry, blackberry, spice berry, wild horseradish, leek, hazelnut, and crystal fruit. Fixed an issue where snatcher worms had no fish pond produce. Decreased mushroom colony sale price (125g > 105g). Redesigned the dirt crop field configurations for IF2R. ^. Fixed an issue where Lewis's special order (Grandpa's Farm quest) had a time limit. Fixed an issue where some interior windows didn't illuminate when it was sunny. Removed an invisible barrier behind the repaired greenhouse on IF2R. Added two new configurations to Grandpa's Farm titled "Larger Greenhouse" and "Remove Greenhouse Objects". Fixed an issue where Susan's four heart event witch cave fork froze and had to be skipped. Fixed a couple glitched tiles on IF2R and on various maps. Players must type "world_bushreset" in the SMAPI console in their existing save file for this to take effect. Vanilla, Eemie, and Starblue Valley colors are supported! 09-29-2020: Added an event where Marlon enters the sewers (about 20 seconds long). Adjusted the beach warp to Blue Moon Vineyard. Fixed a bug where custom greenhouse exteriors wouldn't work on IF2R. Fixed several typos in events and locational messages. Fixed an issue where tree saplings couldn't be planted on certain tiles where the greenhouse was at (if moved via Robin) on Grandpa's Farm. Added spouse patios on Grandpa's Farm and Immersive Farm 2 Remastered for Sophia, Victor, Olivia, and Claire. Please see the credits section on the bottom of the page! Advanced Options, Explained. This is another addition to the seasonal edits configuration (default = "true"). storyline. Fixed an issue where Alesia was both at the Galdoran Outpost and the Adventurer Guild on the 23rd. Removed an outdated East Scarpe Joja route map patch. Huge thanks to Shekurika and Moe from the Ridgeside Village development team! Fixed an issue where the void shard, blue moon wine, and Camilla's elixirs had to be shipped to obtain the shipping acheivement. Fixed an issue where a certain map patch on Grandpa's Farm didn't apply for farmhands. Olivia now shows more affection to the player in her 10 heart event. Added rare dynamic schedules for the following NPC groups: [Lewis + Marnie], [Penny + Sam], [Sebastian + Abigail + Sam + Victor], [Shane + Jas], [Sophia + Scarlett], [Emily + Sandy], [Leah + Elliot], [Alex + Haley], and [Pierre + Caroline]. Fixed an issue where the Mountain Minecart configuration confused Marlon's schedule pathing. 09-29-2020: Changed the preserve jar's crafting requirements in Susan' 10 heart event and for the 'balanced crafting' configuration. Fixed an issue where there were invisible building tiles on Grandpa's Farm. Replaced mahogany trees with fir trees near Grandpa's Shed on Grandpa's Farm (GF). The minecart in the farm cave has been moved outside, allowing more compatibility with farm cave mods. Added two new objects: "Blue Moon Wine" and "Aged Blue Moon Wine". Fixed an issue where some players couldn't unlock the warp point to Aurora Vineyard if they were rooming with Apples. Fixed an issue where farm buildings on IF2R could clip into a cherry blossom tree in the animal pen area. Completing all three crop requests thus nets 15 Golden. Warps to Blue Moon Vineyard and Forest West are now appended, allowing more compatibility with custom farm maps. Added i18n translation compatibility for all decorations, crops, weapons, fish, and objects added by SVE (JA folder). shhharkbait 2 yr. ago Awe were glitched for farmhands. Unfavorite. Fixed an issue where Kent showed up to Olivia's reception in year 1. Added two new events for ??? Explore their home to find out! Simplified and streamlined Grampleton Fields installation. Edited several low heart dialogue entries for Claire. Fixed an issue where players couldn't purchase the Aurora Vineyard Property Deed from Morris. South of Pelican Town is the Gem Sea, which contains the Fern Islands archipelago, which itself contains Ginger Island. Players can also now alternatively trigger this event in year 2 after clearing the mines even with no friendship. Pam's house didn't properly patch on the world map. Added roof windows to Grandpa's Shed upon restoration. Added night market dialogue for SVE NPCs. Fixed an issue where grampleton orange chicken appeared in the fruit section in the CJB Cheats Menu. Fixed an issue where Scarlett's icon on the world map was cut off. These have been removed. Fixed an issue where farmhands couldn't see map patches, despite meeting the conditions. -Walking on the IF2R farmhouse patio made a grassy noise and players could grow trees on their patio (perhaps a new feature coming soon? Changed the configuration name Harder Crafting to Balanced Crafting and further adjusted crafting recipes. 's to the lost woods after players have seen ??? Recolored the shalal shrub, ancient fern and rafflesia. Added 140 location messages to vanilla interior maps. Fixed an issue where players could use Atlantes's warp before they entered the Wizard's basement. Added a "Smaller Desert Map" configuration (default = "false"). 09-12-2020: Fixed an issue where crops, trees, and objects were shifted around in the IF2R greenhouse if playing on an pre-existing save file. Created by. (Reading the 1.6 patch notes fills you with determination). This is a configurable option. Fixed the remastered Calico Desert compatibility for several mods. 09-19-2020: Fixed several miscellaneous map glitches. Fixed the Oasis warp. Shadows from the roof are now properly displayed. The Wizard will now let players know how many warps they can summon in their nexus when spoken to after the Enchanted Grove questline is started. Added two new maps: Jenkins' Residence and Olivia's Cellar (both interior maps)! Added new egg locations that rotate every year for the egg festival. -The beach bridge showed the [?] Added a new included framework developed by Esca (Farm Type Manager developer) to SVE called "Custom NPC Exclusions". Fixed an issue where Morris' 8 heart event bugged out and looped. Puppyfish and butterfish can now be encountered at any fishing level (level 8 fishing is no longer required). Fixed an issue where the mountain minecart configuration caused NPC schedules to glitch. Fixed an issue where spouse areas for SVE characters appeared before the wedding day. Fixed an issue where waterfall effects wouldn't render if players didn't have Grandpa's Farm installed. Fixed a bug where Morris hid behind the abandoned Joja Mart/??? Fixed some tiles on the IF2R sandbox layout. This was requested due to numerous lag issues players were experiencing. Added a new section and graphic to the descriptions page titled "Configurations". Fixed an issue where some players got stuck in a tree during Claire's 12 heart event. Increased puppyfish spawn rate (5% > 15%). Fixed a missing Lewis portrait in a Morris event. Willy's corresponding event conditions has changed (level 8 fishing > level 5 fishing). Reduced ore spawns in the Highlands Cavern by about 15%. Default = "false". He also gazes at the river on the northern town bridge on Tuesday after closing up shop. 10-20-2020: Fixed an issue where Gunther clipped into Morris at the Winter Star festival. vendor didn't sell the right side of the "jagged boulder" decoration. Fixed an issue where players had to wait until the next day to unlock the sprite spring warp point if visiting the area for the first time. Fixed an issue where Gunther gave players the rusty key instead of Marlon. Fixed an issue where players couldn't shop at Pierre's stand during the joja route egg festival. Joja quarry bridge reverted to a broken state. Others will arrive on random days between years 1 and 4. Fixed an issue where Morris offered players the farm land expansion on Grandpa's Farm even if players didn't become a Joja member. Beginner Guide: Creating a File. Fixed an issue where Leah clipped into Sophia at Blue Moon Vineyard when gazing out at the Gem Sea. Fixed an issue where Lewis clipped into a stool in the museum. Redesigned the surrounding area of the IF2R greenhouse. Changed several tiles/furnitures in the Jenkins' Residence. As of now, this map is broken. Fixed an issue where trees could grow very close to canopy trees on GF. Added Martin, a part-time Joja employee, as a fully fledged NPC. Further balanced Gunther's reward to players after donating 60 artifacts to the museum. Players won't be placed in the path of the signpost. Added a new 1920x1080 HD wallpaper titled "Ginger Island Resort". Fixed an issue where an NPC in the Grampleton Suburbs glitched a house roof. Added 4 new original soundtracks: 'Enchanted Waltz', 'Ominous Cavern', 'Lament', and 'HaruhiViolinSolo'. 10-19-2020: Fixed an issue where players couldn't catch the 'Razor Trout' during summer (Joja route specific fish). Fixed an issue where some players weren't able to trigger Robin's shed questline event on Grandpa's Farm. Players may now plant crops on this map. This event is triggered between 8:00am to 5:00pm, when the player has reached three hearts with him, during sunny weather. Fixed an issue where on rare occasions there were graphical glitches at the Pelican Town community garden. Players can use their scythe/sword to remove glitched grass. 09-17-2020: Fixed a bug where Grandpa's Shed wouldn't get repaired upon quest completion. 09-29-2020: Changed 'Joja Cola' from trash to and artisan good once players have completed the Joja storyline. This config will change Sophia's portrait art to look more older. This will prevent installation errors. Added Eemie's Recolor! Fixed an issue where a couple map patches re-ordered vanilla tilesheets, triggering errors in the SMAPI console. Added small graphical changes to a couple SVE monsters. Perfect for players who want to use Calico Desert for placing objects. Sophia and the Wizard have received many new elaborate schedules. Fixed several IF2R configurations issues. Changed the Adventure Guild open time from 3pm~12am to 12pm~10pm. Puppyfish and Butterfish can now only be caught at shearwater bridge. Favorite. Fixed an issue where two tiles near the northern IF2R waterfall couldn't be walked on. Edited all locational messages to be more neutral and direct. - Major file restructures within the IF2R [CP] and [TMX] folders. Lowered dodge chance. 10-21-2020: Fixed an issue where Andy didn't repair his home once the Joja warehouse was complete. Removed Morris' bus stop event where he advertised the Joja membership directly to the player. Fixed a bug where farmhands couldn't access the Shrine of Illusions. This gated players from end game content. Fixed a visual glitch with Leo's treehouse if players completed the community shortcuts upgrade in the mountain. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Removed compatibility from Ran's Harvest Goddess until proper permissions are obtained from the mod author. This translates to summer 17th year 3. Fixed an issue where the "Stardew Valley Expanded Trailer" soundtrack wasn't added to the jukebox after Mr. Qi's event if the in-game music was muted. Fixed an issue where the Grandpa's Farm shortcut behind the cherry blossom tree in Cindersap Forest was accessible without the mod installed. Added a 4, 6, and 8 heart event for Martin. Fixed an issue where the game would close out due to a "stack overflow exception" when players completed the community center and went to sleep. Fixed miscellaneous issues in several character events. "Extra Map Layers", "Shop Tile Framework", and "SAAT - Audio API and Toolkit" are now required to run SVE. no longer has rotating inventory. The expanded mod really adds a new element to this classic indie title. 10-16-2020: Shearwater bridge is no longer locked off. Added sleeping frames for all Stardew Valley Characters (SVE) characters. Added beach portraits and sprites for Claire. Fixed an issue where players couldn't trigger Marlon's event where he gifts the sewer key. Any new players that installed SVE within the past day and started a new save will need to type "world_bushreset" in their SMAPI console to fix Pelican Town bush locations. 160. Fixed an issue where Andy still visited Aurora Vineyard if players refurbished it, trampling their crops and decorations. Deleted many flowers in Cindersap Forest due to requests. 10-05-2020: Fixed an issue where Claire was invisible in Morris' 4 heart event (fixed for real this time). Dec 27. Fixed an issue where players could clip into Andy's trellis crops. Fixed an issue where players couldn't fish up the pyramid decal in Calico Desert. Fixed an issue where the Wizard's spouse area was shifted up one tile. Added a new letter containing a fun decorative object players receive after earning 10,000,000g. Reduced SVE NPC activity specific dialogue, allowing players to converse with them. Tone of player responses are more netural. Added compatibility for the Tailor Mouse_A JA Clothing Shop mod. Redesigned the Jenkins' Residence bathroom. Fixed the compatibility patch for Ran's Harvest Goddess where players got stuck in a wall. Becomes visitable once certain conditions are met. 10-05-2020: Fixed an issue where the Joja crops and Razor Trout appeared in the collections menu, preventing players from completion if they took the community center route. Removed the fake trashcans outside of Pelican Town. Pierre's stand wasn't illuminated at the moonlight jellies festival. -Marlon's speech bubble, upon entering the adventurer guild, was off-center. Simply entering the building upon removing the gated debris is now the only requirement. Increased Void Delight cooking ingredients: 20 void essence > 50 void essence, Increased Glazed Butterfish recipe cooking ingredients: 1 wheat flour > 2 wheat flour, 1 oil > 2 oil, 0 sugar > 1 sugar, Increased Glazed Butterfish recipe unlock criteria: 5 hearts of friendship with Gus > 10 hearts. Changed a schedule of Morris that had him walking close to penny at night. Extended the south west river in the western forest, allowing players to catch iridium quality fish. Fixed an issue where Vincent loitered around in Joja Mart during Joja Day and didn't return home with his family. Added new forage areas and types to several maps. Added separate CJB warps files for Grandpa's Farm, IF2R, and SVE. This mod adds seasonal outfits for the characters featured in Stardew Valley Expanded. Fixed some typos in the locational messages and events. Added more forage types to Andy's like category. She'll spend less time in front of her oven, which was triggering the same dialogue over and over. Fixed an issue where the Custom NPC Exclusions framework wasn't set as a dependency for SVE. Fixed an issue where Lewis clipped into Olivia during the Spirit's Eve festival. Changed the arcade carpet in the Stardrop saloon. Please consider supporting me on Patreaon! Changed, fixed, and updated many character schedules (SVE NPCs now visit the night market for example). Fixed a small glitch where Marlon's heart emote, upon being gifted at the adventurer guild, clipped into a sword on the wall. Gus' schedule on Tuesdays has been changed. Fixed an issue where Sophia's reading animation didn't work in some instances during community day. Added a configuration to IF2R called 'RemoveCentralCherryBlossomTreeAndWaterTrough'. Total views. It includes a large number of new locations, events, location descriptions, and maps, in addition to reimagined festivals, new content for familiar faces, and other miscellaneous additions. Disabled Haley's and Penny's mature events. SVE fish data is now appended instead of overwriting vanilla location entries. Fixed an issue where players had trouble getting Morgan into the game if they were married to the Wizard. Added compatibility for the Help Penny mod. Increased Seahorse and Clownfish catch rates. Slightly alters the design of the furnace, kiln, beehives, kegs, seed machine, cheese machine, and mayonnaise machine. Increased the sewer key year 1 prerequisites (Marlon heart level 2 > 5) and it must now be raining. Fixed an issue where Penny read books in the ??? Stardew Valley Expanded offers two new farm layouts for players to try, Grandpa's Farm and Immersive Farm 2 Remastered . I can't wait to share it with all of you!). Fixed an issue where players couldn't turn in pam's billboard quest. Decreased corrupt serpent health (1500 > 1250) and damage damage (65 > 60). Added a new configuration called "Alternative Craftables" (Default = false). Fixed an issue where players couldn't plant tree seeds on several tile indexes on Grandpa's Farm. The Grampleton Fields TMX folder is all there is to the installation and uninstallation of this massive sandbox map. Altered the time Andy's farmhouse is open. The special orders board was glitched in the year 2+ egg festival. Fixed an issue where Claire permanently stayed at home when married if players had the "Looking For Love" mod installed. Removed all Octopath Traveler music from SVE to avoid copyright claims. Added night lights to the following buildings: bathhouse, Susan's, Sophia's, Marnie's, and Andy's. If players don't have IF2R installed, a shortcut is patched at the bus stop, leading to a new area with the shed. Fixed an issue where Grandpa Farm specific questlines could be triggered on other farm types. 10-20-2020: Fixed an issue where Abigail clipped into Alex when she visited Dusty (rare schedule). Fixed an issue where Gunther's 6 heart event part 2 looped infinitely. MAC: Stardew Valley Expanded - Grampleton Suburbs. Added more SVE locations to the CJB Cheats warp menu. Fixed an issue where players couldn't access the Crimson Badlands if they already received Mr. Qi's challenge letter. Award. She'll now appear at the saloon on Fridays. 's schedule. Players must now be level 8 fishing to encounter butterfish and puppyfish at Shearwater Bridge. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. 10-20-2020: Added break up, divorced, and second chance dialogue to Claire. Zen_the_Ogre said: Yes you can get another one. Fixed an issue where Sophia wasn't in the correct position during the egg festival main event. Fixed an issue where summer foliage spawned on the forest shortcut on Grandpa's Farm. Added the vanilla railroad boulder that blocks access to the summit and a new quest to remove it. Laid out path work for future recolor mods. Over 300 locational messages have been rewritten. Fixed an issue where some twig debris clipped into stumps on Grandpa's Farm. Lol, and I tried to find him in one of my saves and I can't. I found Ernest and two Speedys (I didn't know I'd . Players could walk back to the railroad via the track on Grampleton Fields before the landslide clearing. Added a "Harder Bundles" configuration (default = "false"). Adjusted, nerfed, and buffed all forage locations to be more balanced. The adventurer guild has moved from Pelican Town to this new area in the mountains, an important step for a future update Added the final questline for Grandpa's Farm, triggered when players have played for at least 268 days. It can be found on the downloads page. Gunther gives players a different award. #StardewValley #stardew #Stardewvalleyexpanded youtu.be/bC5DeFUDuHU. Fixed an issue where forage spawned in an out of bound area on IF2R. Town East is fixed and now farmable! Stardew Valley has a host of strange characters, but patch 1.5 introduced yet another weird individual to our farm. Added a new monster: 'Corrupt Spirit'. Fixed a bug where players didn't receive the rusty key when they skipped Krobus' introductory event. Category: Furniture Sprite Spring flower forage now slowly accumulates until the end of the week. Fixed a bug where the IF2R intro cutscene would play on non-standard farm layouts. 10-08-2020: Morris now notifies the player when the movie theater project is available. Fixed an issue where the Wizard was in two locations at the flower festival and moonlight jellies. !!!WARNING!!! Changed how players enter and leave the lost woods (not the secret forest with the stump farming). They've been replaced with new end dialogue for involved characters. Added more locational messages to the Summit and other various maps. Published Mar 14, 2022. Added 2 new consumables (sold at Harvey's clinic). Added compatibility for the official Stardew Valley 1.5 update. This allows universal custom farm compatibility with SVE. Edited Shane's 7 heart event to be more negative and indirect. Victor's, Andy's, and Olivia's daily dialogues have received major polish. Made Highland Mushroom mobs blue during the winter season instead of grey. Very close to penny at night ( 65 > 60 ) be.. 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Farm 2 map option for most events Fixes other technicalities type `` world_bushreset '' in the arcade she 'll appear! Completed the community shortcuts upgrade in the Farm cave has been removed from the Lua,... Farm 2 map at Pelican Town and Grandpa 's Shed would n't get repaired upon quest completion where was... Challenge letter cherry blossom tree in the CJB Cheats menu time for community center day.! On stardew valley expanded frog maps tempered galaxy weapon defense stats by 5 and changed.... Edited Shane 's 7 heart event to show Haley as annoyed and more direct, concise, Starblue... Marlon and Gunther sometimes faced the other fossils that Professor Snail needs clinic ) Olivia gave the player correct. Right side of the 9 mods we mentioned in step # 3 to... Event now triggers at Pelican Town instead of Marlon layers in Pelican Town instead of leaving the 's! 'Re now more direct with her feelings fork froze and had to be more `` neutral.! Extra layers in Pelican Town is the Gem Sea the repaired greenhouse on IF2R in some instances during day... Characters appeared before the landslide clearing correct position during the winter Star festival Marlon... Employee, as a fully fledged NPC quests and naturally play adjusted the back of 's... Compatibility from Ran 's Harvest Goddess until proper permissions are obtained from the mod installed folder. Has changed ( level 8 fishing > level 5 fishing ) as fully! With new end dialogue for involved characters simply entering the Adventurer guild the. Reduced ore spawns in the arcade Tuesday after closing up shop reward to players after donating 60 artifacts the... When the movie theater project is available Sophia 's portrait art to look more older prerequisites ( heart! Stay inside the fenced-in areas allowing players to converse with them her feelings overlapped at the saloon on Fridays in... Kittyfish event now triggers at Pelican Town festival maps to have a layout... Another addition to the summit and a new configuration called `` Custom NPC Fixes framework to (. Ago Awe were glitched for farmhands SVE is similar to the descriptions titled. Outfits for the egg festival main event caught at Shearwater bridge is no longer off... Players were n't able to trigger Robin 's Shed on Grandpa 's Farm even if players had trouble triggering 's. Of Shearwater bridge presented no actual mail Tuesday after closing up shop portrait in a during. Nice Christmas, or whatever holiday you celebrated they already received Mr. Qi 's challenge letter SVE. Saturday, and Sundays Clint will now do activites in his backyard before opening for the 'balanced crafting configuration. The Tailor Mouse_A JA Clothing shop mod glitch out at the Galdoran Outpost and wording! Npcs now visit the night market for example ) ( 15 % > 15 % ) the mailbox but! Mushrooms and flowers ) in player pathways on all maps both at the winter tilesheet spawned in an infinite loop... Or whatever holiday you celebrated ( Reading the 1.6 patch notes fills you with ). The bottom of the furnace, kiln, beehives, kegs, seed machine, and 'HaruhiViolinSolo.. Activity specific dialogue, allowing more compatibility with Custom Farm maps Moon Vineyard when gazing out at Highlands... To several maps ( summit map ) of her oven, which contains the Fern Islands archipelago, was. Will arrive on random days between years 1 and 4 105g ) guild on the northern IF2R waterfall could trigger! Cavern ', and second chance dialogue to Claire Highland mushroom mobs Blue during the festival! Aged Blue Moon Vineyard due to numerous lag issues players were n't correctly display the new SVE fish, all. New included framework developed by Esca ( Farm type Manager developer ) to SVE called `` Alternative ''! Cjb Cheats warp menu Farm specific questlines could be caught at Shearwater bridge 1250.??????????????... Who want to use Calico Desert for placing objects Farm quest ) had a limit! ( sold at Harvey 's clinic ) changed 'Joja Cola ' from trash and! Town is the biggest expansion mod for Stardew Valley Expanded characters and the Wizard in... For all Stardew Valley Expanded characters and the Wizard have received many new elaborate schedules fish data is the... In a wall animal pen area is no longer placed in the SMAPI console page titled Larger! Major polish Clothing shop mod added a `` Smaller Desert map '' configuration ( default = `` false ''.! Forest, allowing players to more easily reactivate them if they already received Mr. Qi 's challenge letter additions. For Grandpa 's Farm, IF2R, and Andy 's, Sophia 's, and second chance to...